Factorio main bus guide.

IMO main bus is even better for IR than for AB. Although I'm playing only IR, no Krastorio. For example, as far as I can tell Wood is only used to make Wooden Beams, so it wouldn't make sense to bus Wood. You can bus the wood to the beam factory and then bus the beams instead of wood. Beams are used in several places.

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Balancers are used for equalizing items on the main bus. Feeders are used for providing the assembly line with items from the main bus. Chain loader are used for loading a line of turrets. 1) Four-belts, two-belts and one belts balancer, respectively. 2) Assembly line's feeder. (4 to 2 belts) 3) Gun turret's chain loader.Welcome to the Official Factorio Wiki, the official source of documentation for Factorio™. 19 active editors (of 4,440 registered) are currently maintaining 3,991 articles and 1,245 images . Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating ...Factorio Fundamentals Series:Factorio Main Bus TutorialThis tutorial/guide and walkthrough series helps you understand the principles and fundamentals behind...The second blueprint will create Oil Refineries, Chemical Plants, Electric Pumps, and Storage Tanks. Since I was already creating Pumpjacks with the first BP, I did not include them in this one. I improved my method slightly by using the circuit network to disable inserters if the product is already on the belt.

FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co...You've been waiting for it: the premiere Let's Play Tutorial for beginners and experts alike! Tips & tricks as we play, upping your Factorio experience and ...

Welcome to the Official Factorio Wiki, the official source of documentation for Factorio™. 19 active editors (of 4,440 registered) are currently maintaining 3,991 articles and 1,245 images . Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating ...My Main Bus Bob's Mods Factory. by JDCollie » Mon Aug 10, 2015 6:57 pm. I know it is the antithesis of efficiency, but I really like the Main Bus style for factory design. I've seen some on Youtube (Zisteau and Bentham) and some others on the forum, and I've realized that no one I've seen does their mainbuses quite the same way I do.

A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. A well-designed Main Bus can help you build a neat and efficient factory that is able to supply all the products you need. If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here:Step 1, build a SpacePort (more details below). Make sure that all rockets are unloaded quickly and go into an LTN station immediately. I made the station using passive provider warehouses so my (bot-based) mall doesn't need it's own station. It has a small area to recycle empty barrels&scrap and of course some labs.This is a map view of the base, that will produce 1K SPM. Orange block - is the array of factories, that should only be built once. This factories will provide the building material, as well, as other useful things: mall items, nuclear fuel for trains, ammo for defence perimeter. solar panels and accumulators for power production.If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. This guide …Imo, the main bus is just a way to easily make it through the early/mid game. I like the end game most, but you can't really have a main bus style base if you're going for large scale production. Main buses are great for small scale production and basically i use it just to get enough tech to be able to separate things out with trains.

IR3 is an "overhaul" mod (meaning that it fully revamps and extends the vanilla game) based on gradually improving your material science. Start with copper, tin and stone technologies, where steam-powered machines are your only automation option; work towards refining iron and generating electricity for the first time; and then progress …

Main bus is a concept that is good for coordinating multiple people of several skill levels, and as an option for taming complexity up to maybe a vanilla rocket launch. Main bus doesn't work well for decently complicated mods or competitive vanilla environments be it speedruns, pvp, biter battles, death worlds, mega bases, etc.

A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. A well-designed Main Bus can help you build a neat and efficient factory that is able to supply all the products you need. If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here:The main argument is, that most products, that require gears, also require iron plates. Which means, you save space on the bus but a bunch of factories need to branch of an additional line of the bus, requiring more resources and space there. ... a s u p e r i o r Factorio connoisseur, bus every single item in the game to save on space, ...IR3 is an "overhaul" mod (meaning that it fully revamps and extends the vanilla game) based on gradually improving your material science. Start with copper, tin and stone technologies, where steam-powered machines are your only automation option; work towards refining iron and generating electricity for the first time; and then progress …A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and A well-designed Main Bus can help you build a neat and efficient factory that is able to supply all the If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here Tutorial:Main bus. A Main Bus is one of the ...No no, you should put rails to your bus instead. Next to fish and pistols. I usually find a patch of iron and a patch of stone close to my base and build a small outpost. Depending on base needs and resource availability I tend to merge it with advanced concrete production.Find a huge empty area that isn't part of your main bus and put oil there. Then just conveyor/pipe resources to and from your main bus/oil factory as needed. For example, when I build the main iron plate factory that is really the backbone of my main bus. I build it kind of far away from ore deposits.

But screw universally acknowledged strategies. Like main busses. This also applies to other strategy-oriented games, but is specially true with Factorio. Learning and figuring out stuff feels awesome. Building a beginner mess is awesome. Figuring out why it sucks is awesome. Fixing it feels beyond awesome.Top tips from my experience: Plan a path big enough for cars, concrete it to improve your walk speed. Plan out how your power poles will transfer power down/across the bus. Plan out how your roboports will cover the bus. Having a 2 way rail run alongside the bus will means you can travel by train and can deliver/pickup from the bus if needed. 8.If you are using 2 lane buses you could easily get by with just water/oil or lubricant/sulfuric acid on your main bus depending on where you want to process fluids, but I do think at least 2 lanes of underground pipes are a good idea to have on any main bus. 2. spamjavelin • 3 yr. ago.If I understand your problem, you are taking things off the main bus to feed other branches of the factory and the belts are becoming more and more un balanced, you need to lay in some belt balancing rigs to spread the load across all the lines, KOS has a guide that i read way to much for me to happily admit, the title of it is Factorio: How to Build a Main BusAnd the Factorio wiki, Tutorial: Main bus, has some ideas to add to that. Complement that with Nilaus' Order Your Base with the MAIN BUS and maybe a little of JD Plays Splitting Off a Main Bus and you'll launch a rocket no problem with 4-8 lanes--4 will probably do when red--and some kind of priority splitting, the waterfall seems popular.If you ask me - do 0 planning and you'll probably be more efficient than a main bus. EDIT: I think the reason people think buses are good is because many people post fancy bus pictures (they are photogenic if you crop out all the mess that needs to support them), and because it's easy to do. Everyone understands how a bus is supposed to work.Please note that with half a belt of iron ore input, at most you can get half a belt of iron plates output. As you hook up more stuff to the bus you will *very* quickly run out of iron. Fortunately, with a bus it is relatively easy to bring in more ore, do more smelting, and add to the bus. Also, keep in mind to leave room for expansion as your ...

best advice for buses is to leave 2-3 spaces between each set of 4 lanes for undergrounds and also DO NOT pull inputs for green circuits, gears, and steel production blocks from the bus. they should have separate/dedicated input …But screw universally acknowledged strategies. Like main busses. This also applies to other strategy-oriented games, but is specially true with Factorio. Learning and figuring out stuff feels awesome. Building a beginner mess is awesome. Figuring out why it sucks is awesome. Fixing it feels beyond awesome.

This time it's all about the Main Bus.and how it helps you to structure your baseWhat Transport for which case? This page compares the three main transport methods: Belt transport system (conveyor belts), railway (trains) and logistic robots. There are two more useful methods to transport items: the character's inventory and the car. (Especially the car has an extremely high capacity and can be used instead of trains.On my next map I plan to bus gears. So I decided to design a to-ratio gear making array (I'm very new and haven't done much in the way of ratioed designs). Math seems pretty simple - using Assembler 1s and yellow belts it takes 15 assemblers to saturate an output belt and needs two yellow belts of iron plates.But screw universally acknowledged strategies. Like main busses. This also applies to other strategy-oriented games, but is specially true with Factorio. Learning and figuring out stuff feels awesome. Building a beginner mess is awesome. Figuring out why it sucks is awesome. Fixing it feels beyond awesome.The Ultimate Layout Guide [Outdated - some of it] By Eiswagen and 1 collaborators. In this guide I'll show you optimized layouts for many things. It includes production chains and intelligent designs. Most of the layouts are made by me, some are from other people. I will always source stuff that's not made by me.Initially, 4 belts of iron plates and 4 belts of copper. (Only need 1 or 2 belts of copper initially but you will need 4 later.) If you run out of resources just insert more further down the bus. I think once I went up to 6 belts of Iron plates and 4 copper plates.This is because a yellow belt moves 15 units per second, and a miner produces 1 ore every 0.5 seconds. 15 / sec ÷ 0.5 / sec = 30. Likewise you need around 22 steel furnaces for a full yellow belt. 15 / 0.625 ~= 22. You need double the number of stone furnaces but stick to 22. This will give you half a belt only to start.If you are setting a bus with an unknown amount of materials just adjust how you play a little and always build consumers on one side of the bus. Now one side of the bus can expand to add lanes as needed. that's how i always play, with my smelting going in one direction as well so you can add in the late game stuff.It slows down any individual train but it simplifies fuel delivery and most throughput slowdowns can be mitigated by adding another train or three. My schedules look like this: go to provider - iron plate and wait until full, go to requestor - iron plate and wait until empty, go to depot and wait idle 1 second.

Discussions Rules and Guidelines. For all the hours I've put into Factorio, I've never built a megabase. I do main bus -> rocket and figure that's good enough. I also have a very good layout I use for bob/angel mods, which extends the time it takes for me to finish the bus and launch my rocket. I've also done bob/angel/SpaceX too.

FACTORIO BASE-IN-A-BOOKFactorio Lets Play with detailed design of a fully upgradeable base including City Blocks, Trains, Main Bus and Robots.For the beginne...

The Ultimate Layout Guide [Outdated - some of it] By Eiswagen and 1 collaborators. In this guide I'll show you optimized layouts for many things. It includes production chains and intelligent designs. Most of the layouts are made by me, some are from other people. I will always source stuff that's not made by me.FACTORIO BASE-IN-A-BOOKFactorio Lets Play with detailed design of a fully upgradeable base including City Blocks, Trains, Main Bus and Robots.For the beginne...4. Factorio Action game. 19 comments Best Top New Controversial Q&A. the1krutz • 3 yr. ago. Batteries yes, engines no. Because batteries are a pain in the ass to make in each place you need them (since it requires two solids and a fluid). Engines are pretty easy to make locally (since they require only iron plates). triggerman602 3 yr. ago.One good practice when using these sorters is to set up a 4 lane balancers after sorting. This way even if one belt backs up, the other belts will be able to take on the backed up load and the whole thing can keep moving (albeit slower). Likewise it can be a good idea to balance all lanes going into this.You've been waiting for it: the premiere guide/playthrough for beginners and experts alike! Tips & tricks as we play, upping your Factorio experience! Sup...In total, there are 15 belts and 3 fluids (possibility to remove petroleum) Deadlock's belt stacking and associated recipe mods would work wonders here to make sure the main bus stays neatly within a single 50x50 chunk with two spaces between each for splitter-undergrounds whilst saving UPS. Otherwise, you're looking at 2-3 chunks which, for me ...- How many bus machine to receive when starting a map - If you want to be able to build it infinitely - If it will deteriorate until it explodes after a while - Choose between a Bus of Plates or Ores v0.0.8 fix actually adds to inventory on start now - tested new single player and new multiplayer freeplay worlds. v0.0.710. With this train stacker and unload station you can easily supply iron ore, copper ore, coal, stone, and crude oil to your base and main BUS. This is to feed an early to mid game BUS with 8 lanes of iron and 8 lanes of copper. There are also 2 belts of iron ore available for steel, with 2 additional outputs belt spots available for expansion.Launch pads that are still unloading are blocked and can't receive a new rocket (basically: it's an automatic enforced train-limit = 1 for cargo rockets) until the pad is empty. The system will automatically pick an available launch pad to launch to. And if there is none; the rocket will wait in the silo until there is.Like glass. Late science I bus iron plates, copper plates, steel plates, electronic components, green chip, red chip, plastic, lumber, immersium plates, immersium gears, sulfuric acid, rare metal plates. 3. [deleted] • 3 yr. ago. Everything that isn't a one step decompression. (Basically everything but wires.) 2.

My Main Bus From memory, my main bus in my low-SPM, learning-as I go base - still enough to win the game - was 2x iron, 2x steel, 3x copper, 1x rubber, 1x coke, 1x sulfer, 1x plastic, 1x green chips, 1x red chips, 1x raw lead ore, 1x of all of the “byproduct” ore washing metals (lead, nickel, etc.)A simple guide for how to use a main bus! Guide to Main Bus Intro. For anyone familiar with a main bus concept, or Factorio, you definitely don't need this guide. For anyone who isn't, this will be a quick and simple introduction! Main Bus. A picture's worth a thousand words. So as you can see, building a bus in this game is really quite ...Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields ...Factory Layout. As a general overview, a bus orientated factory would include 3 segments. The starting resource patches (and/or railway station), an array of furnaces, then the bus …Instagram:https://instagram. oreillys glen rosekohls short pumpweather radar longview txcoolest naruto tattoos This is my entire "starter base" before I make the bus system, only 6-8 assemblers all hand fed by burner miners. Then I make two lines of smelters that can be expanded in both directions, one for iron and copper each. 2 belts of each is plenty for a loooong time. Just leave room to add more things to the bus.A very Basic Factorio beginners guide to get your factory up and running, covering some basic belt strategies and how to get things up and running!In this ep... 4 unit apartment building for sale tampa flfusion ignitor nms Launch pads that are still unloading are blocked and can't receive a new rocket (basically: it's an automatic enforced train-limit = 1 for cargo rockets) until the pad is empty. The system will automatically pick an available launch pad to launch to. And if there is none; the rocket will wait in the silo until there is.item. Internal name. plastic-bar. Required technologies. Produced by. Consumed by. Plastic bars are a requirement for the production of advanced circuits which are highly used towards the mid to late game. Plastic is also needed in large quantities to launch a rocket and win the game due to its use in crafting low density structures . littledealerlittleprices Inserter. Posts: 40. Joined: Fri Mar 30, 2018 3:31 pm. Re: The new blueprint for the Factorio 1.0. by daifeiya » Mon Aug 31, 2020 1:42 am. Daifeiya-GA-Robot-A.jpg. Copy blueprint. This project manufactures 22 robots per minute.Without modules, chemical packs can be built.About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...